#include "basics/typedefs.hh"#include "basics/vectorsMatricesForward.hh"#include "basics/exceptions.hh"#include "space/space.hh"#include "app-radu/element.hh"#include "cluster/tree.hh"
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Classes | |
| class | BBall001< F > |
| Computes the Cebysev ball of an 3d element. More... | |
Functions | |
| void | cebysev (const concepts::Real3d **vtx, uint nvtx, concepts::Real3d &c, concepts::Real &r, const concepts::Real3d *(&e)[4], uint &ne) |
| Bounding ball for three dimensional elements. | |
| void cebysev | ( | const concepts::Real3d ** | vtx, |
| uint | nvtx, | ||
| concepts::Real3d & | c, | ||
| concepts::Real & | r, | ||
| const concepts::Real3d *(&) | e[4], | ||
| uint & | ne | ||
| ) |
Bounding ball for three dimensional elements.
Computes the Cebysev ball of a point set, i.e., the smallest ball containing all points
| vtx | Array containing the points |
| nvtx | Number of points in the array |
| c | Center of the ball (output) |
| r | Radius of the ball (output) |
| e | Extremal points (at most 4, output) |
| ne | Number of extremal points (output) |